For older versions, see lower down this page.Visual Studio Community 2019 can be found here.Visual Studio Community 2022 can be found here.To do that, first of all, you MUST check which versions of Visual Studio are supported in your versions of GameMaker by checking the Required SDKs FAQ. However, if you wish to compile using Windows YYC, or if you are using the Mac IDE to do your builds, then you will need to do a couple of additional steps.īefore you can build any YYC versions of your projects you will be required to download and install Visual Studio. When compiling for Windows VM on a PC, GameMaker requires no further setup, as VM builds do not require Visual Studio or any other external tools to be installed on your PC.
The YYC target gives much greater optimisation and a corresponding performance boost, especially with logic-heavy games, but be aware projects will take more time to compile. The performance of this target is less optimised than YYC, but it is faster to compile and offers the ability to run in debug mode (if you target YYC and try to do a debug run, GameMaker will notify you that the build will be completed using VM instead). The VM option will build your game and use interpreted code within a special YoYo Runner.